I'm always looking for Wiremap exposure. If you've got a venue that could use this thing, contact me. If you know people who might want this thing, tell them to contact me. Right now it's disassembled and just taking up space in my cramped NYC apartment.
If you're a software developer, whether you're relatively new to programming or you have experience developing advanced virtual 3d environments, you can take a look at the software that's been developed for this project. If you're more into the hardware, you can make your own Wiremap. If you've got any other ideas (I'm always open to new ideas), shoot me an email.
When I got began this project, I had very little computer programming experience. Knowing what I needed, I waded through Java GUI tutorials only to be continually faced with frustratingly confusing Java jargon. I needed a programming environment designed to give graphic feedback instead of visual feedback. Processing, an open source programming environment built on top of Java, turned out to be a perfect fit for the project.
All the code I've created is in the wiremap_code.zip file below. A while back a fellow from Spain named Joaquim found my videos on Youtube and sent me some code, which is also below. Voxra.zip is a program developed by Daniel Selman, who was interested in porting it into Java Environment. Also, Elliot Woods from Manchester is building a mammoth Wiremap - a link to his Wiki appears below.
The code is clean, but it could be tidier. I plan on making a more cleaned up software release in the future. Until then, dig in:
| wiremap_code.zip | Download the Wiremap code |
| Joaquim.zip | Download the Joaquim's code |
| voxra.zip | Download the Voxra code |
| Wiremap Wiki | |
| Visit Processing.org |
If you are indeed interested in building a Wiremap, you might want to check out the Wiremap category in my blog, or check out the chronology in this site to see what my process was like.
And, of course, if you have any questions, email me.